2021 Volume 63 Issue 1 Pages 101-110
This study examined the effectiveness of trial practices that promote understanding of information security related to malware in elementary programming education. Using the visual programming environment Scratch3.0, we created teaching materials that allow learners to experience a simulated virus infection and antivirus software development. The analysis revealed that learners' understanding of malware and computer virus countermeasure software deepened. Thus, combining both experience and formal knowledge, obtained through programming and information security learning and acquired during each learning activity, may lead to more comprehensive knowledge.