Abstract
At this poster session, the presenters will discuss the effectiveness of communicative activities focusing on games and demonstrate some examples of the games based on the book they published, "80 Communication Games for Japanese Language Teachers 1993 The Japan Times, Ltd.)." Games are one of the best ways to develop communicative competence. With games, learners can practice the target language in a non threatening manner and lower their affective filter. Games can also provide a realistic environment to the learners, and have them communicate in a meaningful situation. The presenters have been using the games in various classroom settings. They will introduce the games which were successful in their classes and discuss how the games should be used.