Journal of Information Processing and Management
Online ISSN : 1347-1597
Print ISSN : 0021-7298
ISSN-L : 0021-7298
Pattern languages as media for creative society
Takashi IBATomoki FURUKAWAZONO
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2013 Volume 55 Issue 12 Pages 865-873

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Abstract

The importance of creative media supporting creative acts is getting to be higher in the "creative society", where people work towards creating the future with their own hands, after the consumption society and the communication society. This paper focuses on pattern languages, which is a method to share the design knowledge, as creative media, and especially explores the potential of pattern languages for human actions, although the idea of pattern languages was proposed for collaborations in architecture design and adopted much in software design; and it shows the examples of pattern languages for human actions: the Learning Patterns, the Presentation Patterns, and the Collaboration Patterns. Furthermore, a new wave around pattern languages is called "pattern language 3.0", distinguishing it from the previous stages. Then, the features of pattern language 3.0 are discussed in following three aspects: the target of design, the definition of design, and the purpose of the languages.

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© 2013 Japan Science and Technology Agency
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