Journal of the Robotics Society of Japan
Online ISSN : 1884-7145
Print ISSN : 0289-1824
ISSN-L : 0289-1824
Paper
Acquisition of Competitive Behaviors in Multi-Agent System Based on a Modular Learning System
Yasutake TakahashiKazuhiro EdazawaKentaro NomaMinoru Asada
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2009 Volume 27 Issue 3 Pages 350-357

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Abstract
Existing reinforcement learning approaches have been suffering from policy alternation by others in multi-agent dynamic environments that may cause sudden changes in state transition probabilities of which constancy is needed for behavior learning to converge. A typical example is the case of RoboCup competitions because behaviors of other agents may change the state transition probabilities. A modular learning system would be able to solve this problem if we can assign each module to one situation in which the module can regard the state transition probabilities as constant. Scheduling for learning is introduced to avoid the complexity in autonomous situation assignment. Furthermore, introduction of macro actions reduces the exploration space and it would enable agents to learn competitive behaviors simulaneously in such an adversary environment. This paper presents a method of modular learning in a multi-agent environment in which the learning agents can learn their behaviors and adapt themselves to the resultant situations by the others’ behaviors.
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© 2009 The Robotics Society of Japan
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