2016 Volume 2016 Issue BI-004 Pages 12-
In this paper, weapply gamification to senior for fitness habits. But, whenthe senior play the game some problem is encountered. We concentrate on the issue thatthe senior don't understand how to deal with the game system. The senior recognizethe method for rearing pet.We propose a gamification expressed the method for rearingdog, therefore the senior utilize this light to playing game. Weconducted experiment. Proposedgamification is effective for workingmotivation, understanding of how to playthe game and aggressiveness against playing the game.