Abstract
In this study, we apply the serious game for pre-training of assumed evacuation a disaster. In the development of the game, after extracting three elements that include goal, interaction and quantization as a feature element of serious games, the evacuation game was developed with three stages allocate these elements. Then, the experiment was conducted to compare the learning effect between game-based learning and text-based learning. As a result, it became clear that it can learn fun in game-based learning although the learning effect is slightly inferior compared to the text-based learning., and game-based learning is likely to get more learning outcomes than the text-based learning by adding more game elements.