Abstract
In recent years, there have been increased studies on the feasibility of virtual reality (VR) in simulation-based education in medical fields. This study aims to develop VR video educational materials for aspects of clinical pharmacy education such as drug dispensing and injection techniques, patient communication, and interviewing case patients in problem-based learning (PBL), and to clarify the materials’ feasibility and satisfaction for pharmacy students. We created VR video educational materials by recording with a 360° camera and editing. After introducing these materials to fourth-year clinical pharmacy practicum and PBL, we conducted a questionnaire on their usefulness and satisfaction for fourth-year pharmacy students. Responses were received from 205 of 217 fourth-year pharmacy students (giving a 94.5% response rate). In response to the question “Do you think VR video educational materials are useful for clinical pharmacy education?”, 193 students (94.1%) answered “I think they are very helpful” or “I think they are helpful.” For the question “Did you experience motion sickness while watching VR video educational materials on a Meta Quest 2?”, only 10 students (5.0%) and 31 students (15.3%) responded “I did” and “I did a little,” respectively. The free response results included opinions such as “I can imagine actual procedures in VR” and “It is good to have a sense of reality.” These evaluations by pharmacy students demonstrate the feasibility of developing and introducing VR video teaching materials for clinical pharmacy education.