Dejitaru Akaibu Gakkaishi
Online ISSN : 2432-9770
Print ISSN : 2432-9762
Feature: Archive of "Media Arts"
Preservation of Physical Objects in Video Game Archives
Kozue TAKAMISAWAKazufumi FUKUDA
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JOURNAL OPEN ACCESS

2022 Volume 6 Issue 1 Pages 41-46

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Abstract

Concerns have arisen over the preservation and obsolescence of video games that gained popularity, and became widespread in homes during the 1980s. Securing game consoles and packaged software in good working condition is expected to become increasingly difficult as a result of deterioration through use, and obsolescence due to continual replacement with newer models. Migration and emulation are urgently required for the preservation of video games, and it is also crucial to preserve the physical objects themselves. This paper introduces the factors involved in the deterioration of video games and details preventative measures, the preservation environment, and the methodology of physical preservation from the perspective of the preservation of archives and exhibits in museums.

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この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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