The Proceedings of the Asian Conference on Multibody Dynamics
Online ISSN : 2424-2985
2002
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F-5-1-3 Moving virtuality into reality
Baofeng GUO
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CONFERENCE PROCEEDINGS FREE ACCESS

Pages 422-426

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Abstract
The article discusses the process of making the Virtual Reality System of the Humble Administrator's Garden. Translation of building data to VRML is unsatisfactory. This creates a challenge for computer designers to do some optimize to meet demand. Five different approaches to optimize models have been presented in this paper. The other methods are to optimize VRML and to reduce the file size. This is done by keeping polygon counts to a minimum and by applying such techniques as object culling and level-of-detail switching.
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© 2002 The Japan Society of Mechanical Engineers
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