Abstract
This study attempts to acquire autonomous behaviors on an artificial creature with multi-legs. We adopted physics modeling to represent the artificial creature in a virtual environment governed by the physics low. The model is equipped with actuator, controller, and self-evolution mechanism. Simulation results show the creature successfully acquires harmonious walking. And the experiment succeeded in the acquisition of the walk toward the light source. Furthermore, we discuss the obtained behaviors by comparing with the difference body segment number or control law.