主催: 一般社団法人 日本機械学会
会議名: 2021年度 年次大会
開催日: 2021/09/05 - 2021/09/08
For rehabilitation or locomotor training purpose, treadmill training is widely used since it only requires a small space and has several benefits such as improved heart health, increased muscle strength, etc. However, since treadmill training is repetitive, it can become tedious and discourage users from training regularly. In this paper, we propose an immersive walking training system that uses virtual reality technologies and a treadmill that is automatically controlled by the user’s walking speed. This system is expected to create more engagement, and enable users to enjoy the training, thus increasing the training frequency as a result. Actual environments recorded as a 360° video can also be used, enabling people who are house-ridden to enjoy an outdoor experience.