主催: 一般社団法人 日本機械学会
会議名: 2024年度 年次大会
開催日: 2024/09/08 - 2024/09/11
The development of product design and interface design requires creative thinking by designers. This creative thinking generates new concepts by externalizing and reinterpreting images through sketching or verbalization. In other words, creative thinking can be viewed as an insight problem. Therefore, it is considered that the cognitive load will differ between solving geometric order such as sketching and solving order such as verbalization. By clarifying this difference, it is expected to obtain guidelines for externalization in creative thinking. In this study, the difference between geometric order and linguistic order in insight problem solving was analyzed by pupil variability. Specifically, we adopted a nine dots issue as a geometric order and a crossword puzzle as a linguistic order. As a result of the analysis, it was confirmed that pupils before solving the insight problem tended to be larger in the linguistic order than in the geometric order.