抄録
We have developed a human interface to support learners in acquiring the motions in sports and dances. At first, we assumed that a dance consists of each position of the body parts at each time. Therefore we measured the motions of the reference person's dance by using a motion capture device and developed a system which instructs the learners how to dance by showing a target position with a head-mounted stereo-display on virtual space. We carried out two kinds of motion-instructing experiments: one motion is to put subject's hand on a target position, i.e. a virtual wall, and the other is to move both hands of the subject while keeping a relative position of the both hands.