The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)
Online ISSN : 2424-3124
2012
Session ID : 2P1-M05
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2P1-M05 3D visual system based on motion parallax by using Kinect(VR and Interface)
Yosuke UEDA, Hideya MATSUNAGA, Hidetoshi NAKASHIMA
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract
Binocular disparity and motion parallax are leading effects to detect real 3D landscape. Former effect is widely used for current 3D virtual systems. However, it is difficult to achieve the latter effect on a normal 3D visual system, since the estimation of the observer's viewpoint is required. This paper presents 3D visual system based on binocular disparity and motion parallax by using Kinect. 3DCG by this system is created on a real time according to the estimated viewpoint, and the user can feel as if the 3DCG object exists in the real world.
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© 2012 The Japan Society of Mechanical Engineers
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