Abstract
This paper describe an interface based on gazing input without user's body restrictions. Gazing horizontal directions were estimated by the relative position of a cornea with respect to the inner and outer corner of an eye. On the other hand, Gazing vertical directions were derived by the curvature of Bezier curve that was used four points, namely, inner and outer corner of the eye, and two control points. The suggested system will be applied to the operations of the page turning machine.