The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)
Online ISSN : 2424-3124
2017
Session ID : 2P1-G02
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Gait Generation of Four-legged Running Robot Based on Reinforcement Learning to Reach a Goal
Kiichi TANIGUCHIAtsuki OMURANaoto TANIKazuyoshi TSUTSUMI
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Abstract

A robot cannot completely deal with unexpected situations and unknown environments by simple control. One approach to solve this problem is Reinforcement Learning. By incorporating this learning into the control, a robot can learn and select actions toward achieving a target in the environment. In this study, we applied Reinforcement Learning to the task of reaching a goal using our robot modeled on four-legged animals. We examined the influence of differences in states and rewards on the learning effect. As a result, when we used information on the posture of the robot as well as the goal and gave both short-term and long-term rewards, the robot recorded the fastest time to the goal. Focusing on goal-reaching actions, we confirmed that the robot ran by gradually adjusting its direction in the initial stage of learning and ran straight after first turning in repeated learning.

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© 2017 The Japan Society of Mechanical Engineers
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