Host: The Japan Society of Mechanical Engineers
Name : [in Japanese]
Date : May 27, 2020 - May 30, 2020
The field of Virtual Reality (VR) and its applications have been thoroughly researched during the past decades. However, improving the user’s immersion in a virtual world, while allowing complex interaction, is still a major challenge nowadays. SPIDAR-like cable haptic interfaces can display forces accurately and ensure a satisfying haptic rendering quality, though many cables can be required to provide feedback on both hands. Our purpose is to use a novel hybrid architecture integrating a linear actuator to the device, to optimize both the use of workspace and the number of cables. In this paper, we study the influence of the linear actuator on the quality of the haptic rendering and overall manipulability of the system.