The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)
Online ISSN : 2424-3124
2020
Session ID : 2A2-J05
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Generation of walking for humanoid agent by combining imitation learning and reinforcement learning
*Takuma IOHiroyuki OGATA
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Abstract

Imitation is one of the important factors to acquire skills. Human generally acquire skills by mastering what he imitated from others. In this study, we verified whether it is possible for a human-like agent to learn things by performing imitation and mastery consistently like humans, and to be able to perform predetermined tasks. The task we focused here is the generation of walking motion for humanoid agents. We used Generative Adversarial Imitation Learning for imitation learning, and Trust Region Policy Optimization for reinforcement learning. We verified that it is able to generate walking motion for humanoid agent by combining these learning techniques.

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© 2020 The Japan Society of Mechanical Engineers
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