Abstract
The entertainment industry of the United States has supported from the science and technology field. On the contrary, the entertainment industry of Japan has few case. It's partly because it has long been thought that the technologies for producing entertainment can't be reused and unfit for reseach subject of research in engineering field. But recent years, many department or course specializing in entertainment techenology was established and it is also scheduled. Besides, the technique for producing 3DCG animation could reuse, because technical resources account for a larger proportion of 3DCG animation. This study clarify what the science and technology field should do.