Journal of Japan Society for Fuzzy Theory and Intelligent Informatics
Online ISSN : 1881-7203
Print ISSN : 1347-7986
ISSN-L : 1347-7986
Original Papers
An Investigation of Stereoscopic Vision and Real-Scale Body Motions in a Virtual Game
Masahiro ABEKenta NAKAJIMAMihoko NIITSUMA
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2021 Volume 33 Issue 3 Pages 651-656

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Abstract

It is necessary to recognize the virtual area exactly and interact with 3D information intuitively to work smoothly in a virtual space. This study created a virtual reality (VR) game environment that integrated stereoscopic vision based on a binocular parallax by a head mounted display (HMD) with body motion measurement by a range image sensor. Also, to enhance immersion and operation feeling, we presented tactile information using a vibrotactile globe. We verified the usefulness of the operation by real-scale body motions, stereoscopic vision, and tactile information. From the results of experiments, we could confirm that stereoscopic vision improves the game impression, and the operation by real-scale body motions improves game scores in the VR game environment created.

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© 2021 Japan Society for Fuzzy Theory and Intelligent Informatics
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