PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD
48
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Analyzing a Toy for Education of Information Design(TECHNICAL SESSION CONTENTS)
Hideo Terasawa, Nae Yasuhara
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CONFERENCE PROCEEDINGS FREE ACCESS

Pages 256-257

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Abstract
The capability trained by studying information design is considered as follows. A) Evaluating the relation between object and man, B) Arranging and analyzing information, C) Constructing the process, D) Cooperate in a group, appealing to society, E) Representing by applying technology. The process of the education through a theme "toy" is as follows. 1) Choose a toy, 2) Find 100 ways of playing, 3) Compare of the original toy and other toys, 4) Analyze the elements of the toy, 5) Sublimate the elements to create a new toy, 6) Announce to the public, 7) Reflect. Choosing the theme "toy" was effective for educating information design, since the message from the toy is simple, users are limited, it's suitable for groups work and our experience in the childhood would be helpful.
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© 2001 JAPANESE SOCIETY FOR THE SCIENCE OF DESIGN
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