PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD
THE 53rd ANNUAL CONFERENCE OF JSSD
Session ID : G04
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Design Use as Process of Knowledge Creation in Playroom
*Junko SHUTOAkira Okazaki
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract
In this text, it searches for a new utility value by knowledge and information's created there catching the play room in the children's ward as "Place" of the knowledge creation that the individual or the organization with the knowledge of all fields invents new information, and using the design for shape as a method.The SICE process is taken as a new knowledge creation of play room method to use the knowledge that gathers in the play room to its maximum, the method of extracting knowledge where the communication of the knowledge has been done by the medic and the child is not expressed easily in the language is necessary, and the design is used as the materialization method. Moreover, the design becomes easy to share knowledge each other by making it intervene from playing the role to promote the knowledge creation in all the processes of the knowledge creation it, and can use knowledge to its maximum.
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© 2006 JAPANESE SOCIETY FOR THE SCIENCE OF DESIGN
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