PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD
THE 60th ANNUAL CONFERENCE OF JSSD
Session ID : 5A-02
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Development and evaluation of simulation system for urban space by the game engine
Comparison of computer graphics with photography in Shonandai area
Yasuo KawaiIkebe MasanoriTakeshi IkedaRyo Masuoka
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract
The purpose of this study is design using information systems. We have developed simulation system for urban space using a game engine. The target area is Shonandai area in Fujisawa city with a public landscape plan. We have created three-dimensional model of architectures and structures in the target area by application software of computer aided design (CAD). We have to load the data of three-dimensional model into the game engine called Unity. We have seen some advantage and problem from the evaluation system with the web browser. The results indicated this simulation systems by game engine is useful for the user and the developer.
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© 2013 JAPANESE SOCIETY FOR THE SCIENCE OF DESIGN
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