PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD
THE 71st ANNUAL CONFERENCE OF JSSD
Session ID : D1-04
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Verification of how to utilize digital fabrication in developing STEAM educational content based on traditional crafts
*Takehiro TashiroShigeru SatoKanta Aoki
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract

This research examined specific ways to utilize digital fabrication for the purpose of developing STEAM educational content based on traditional crafts. We have devised a method for editing 3D data measured with a 3D scanner and a method for measuring the human head using a 3D scanner.As a result of this result, we were able to conduct a class for 76 elementary school students and an extracurricular activity for 8 high school students using the technique of Fukuoka's traditional craft, Hakata Hariko, and digital fabrication.

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