PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD
THE 72th ANNUAL CONFERENCE OF JSSD
Session ID : A3-03
Conference information

Proposal of game for speaking in "enumerated English"
*Maasa HinoShigeya Yasui
Author information
Keywords: English, Communication, Game
CONFERENCE PROCEEDINGS FREE ACCESS

Details
Abstract

We conducted a large-scale experiment using articles of seven different lengths to examine how character count affects the readability of Japanese text on smartphones. Results showed a trade-off: 100-character texts caused less fatigue than those with 400+ characters but conveyed less information. Fatigue increased with length, while informativeness plateaued around 400 characters, suggesting this may be an optimal length. Since comprehension tended to decline as length increased, 100 characters may be suitable when conveying information concisely.

Content from these authors
© 2025 JAPANESE SOCIETY FOR THE SCIENCE OF DESIGN
Previous article Next article
feedback
Top