Abstract
This paper proposes and reports on a design sprint-based program developed for teacher training students to practically learn how to design creative learning environments. A design sprint is a user-centered problem-solving framework that encourages creativity through iterative prototyping and feedback. This program adapted the structure of a design sprint for educational settings, enabling students to co-design and implement learning activities with children. Conducted as a six-day residential camp, the program guided participants through five steps: Experience, Observe, Design, Implement, and Reflect. This program is proposed as a Creative Learning Design Sprint.