Journal of the Visualization Society of Japan
Online ISSN : 1884-037X
Print ISSN : 0916-4731
ISSN-L : 0916-4731
An efficient voxelization algorithm with a two-pass rasterization technique
Makoto KIKUGAWAKouji KOYAMADA
Author information
JOURNAL FREE ACCESS

2004 Volume 24 Issue Supplement1 Pages 447-448

Details
Abstract
The volume rendering using the hardware solid texture mechanism is very effective. However, the scope of this technique is restricted to a regular grid. In the case of an irregular grid, in order to apply this technique, voxelization is required. Usually, this processing spends much calculation cost. In this paper, we introduce the algorithm of efficient voxelization. Using 2-pass rasterization technique, this algorithm enables high-speed voxelization.
Content from these authors
© The Visualization Society of Japan
Previous article Next article
feedback
Top