Abstract
The development and commoditization of 3D measurement techniques and devices leads to the progress of digitization of archaeological materials and museum collections in 3D data form. As it is inherently easier to intuitively understand materials with three-dimensional shapes than conventional measured drawings or photographs, and has a high affinity with the web, AR and VR technologies, it is increasingly being applied not only in documenting and archiving materials, but also in educational dissemination. The authors have confirmed that the entire cycle from data generation to publication and utilization can be promoted in collaboration or in parallel, without distinction between academia and the public, using the latest technologies, through a series of practices ranging from 3D measurement workshops with public participation in museums to the use of openly available data in school education. It was confirmed that this can be done. On the other hand, archaeological and museum materials are difficult to reference and use from outside the field due to the lack of systematic material identification IDs. Therefore, we propose to use the bibliographic information of excavation reports, which are being digitally archived, as a key to increase reference possibilities and promote a collaborative cycle.