レーザー研究
Online ISSN : 1349-6603
Print ISSN : 0387-0200
ISSN-L : 0387-0200
レーザー解説
物理世界の見えを自在に操作するプロジェクションマッピング技術
岩井 大輔
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ジャーナル フリー

2023 年 51 巻 6 号 p. 389-

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抄録
Projection mapping merges the physical and digital worlds seamlessly through projected imagery. It has been widely applied in media art installations and interactive artworks. However, physical surfaces around us are unsuitable for projection mapping since projectors are originally designed to display images on a uniformly white, planar screen. Consequently, the image quality of a projection mapping gets degraded. This article introduces technical solutions to alleviate image quality degradation. Specifically, it explains the details of geometric correction, defocus blur compensation, radiometric (or color) compensation, and shadow removal techniques. It also shows the experimental results of these technologies to demonstrate their feasibility.
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© 2023 一般社団法人 レーザー学会
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