Proceedings of the Annual Conference of JSAI
Online ISSN : 2758-7347
32nd (2018)
Session ID : 2P1-03
Conference information

Parallelization of evolution of reinforcement learning agents using GPGPU
*Yoshiki SENGAKouichi MORIYAMAAtsuko MUTOHTohgoroh MATSUIInuzuka NOBUHIRO
Author information
CONFERENCE PROCEEDINGS FREE ACCESS

Details
Abstract

GPGPU is a parallel computation technology using GPU that has huge number of processor cores for parallelly calculating colors of pixels on a monitor. In a previous work, we used GPGPU to parallelize many runs of reinforcement learning agents for calculating their tness in a simulation of evolution. It speeded up the simulation surprisingly. However, the evolution part was sequentially run in CPU and the communication between CPU and GPU happened in every generation. Hence, this work uses GPGPU to parallelize the evolution part in addition to the tness calculation. It makes the simulation even faster due to parallelism and the reduction of latency between CPU and GPU.

Content from these authors
© 2018 The Japanese Society for Artificial Intelligence
Previous article Next article
feedback
Top