Proceedings of the Annual Conference of JSAI
Online ISSN : 2758-7347
35th (2021)
Session ID : 3D4-OS-12c-02
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Automatic Generation of Plots Including Punchlines in Shinichi Hoshi's Flash Fiction
*Shuuhei TOYOSAWAHajime MURAI
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Abstract

To automatically generate a story, it is necessary to create plots that compose the story and generate sentences based on the plots. It is also necessary to make the content meaningful at the stage of automatically generating the plot of the story. One of the interesting things about the story is the surprising punch line. To generate a surprising punch line must incorporate punch line plot at the stage of creating plot. Shinichi Hoshi's Flash Fiction is one of the works that includes the punch line with externality. Regarding the Hoshi’s works, detailed patterns of punch lines have been clarified in some themes. In addition, it has become clear that the classification of the elements that make up the pattern and the functions, context dependencies, and sentence expressions of the elements can be extracted as structured data. In this study, we automatically generated story plots including punch lines using the patterns and elements of punch lines that were clarified in previous studies. Specifically, we created an algorithm that uses two patterns from the theme of "robbery, thieves, fraud, and prisoners" and automatically generates them using the data of 168 elements that can be assigned to those patterns. In the future, data conversion and automatically generate elements that can be assigned to the SF pattern, which is a representative genre of Shinichi Hoshi are planted.

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© 2021 The Japanese Society for Artificial Intelligence
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