Transactions of the JSME (in Japanese)
Online ISSN : 2187-9761
ISSN-L : 2187-9761
Special Issue on the field of Machine Design and Tribology ; the Fundamental and Application Studies in 2018
A study to enhance representation capability of virtual hardness using combination of pseudo-haptics and tactile stimuli
Ryosuke YOKOYAMAHiraku KOMURASatoshi TSUBOIMasahiro OHKA
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2018 Volume 84 Issue 868 Pages 18-00283

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Abstract

Hardness representation in VR is one of the important problems to create virtual touch feeling as if the feeling is caused by real touch. In this study, we are attempting to improve the hardness representation method by combining the pseudo-haptics and tactile stimuli, which was presented in our previous research. In the current study, we investigated the ability of both of these methods to express tactile hardness stimulation: in Experiment A hardness was generated solely by visual stimulation using CG; and in Experiment B hardness was generated solely by the dot-matrix display. Based on the results of Experiments A and B, in Experiment C we conducted psychophysical experiments on the ability to express tactile hardness by combining the effects of pseudo-haptics and the tactile stimuli. In Experiment C, we were able to express six levels of distinguishable hardness, while only four and two levels were observed in Experiments A and B, respectively. In addition, the relationship between hardness evaluation and the six levels shows high linearity with R2 = 0.98.

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© 2018 The Japan Society of Mechanical Engineers
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