Student evaluation of online lessons in CG education and utilization for next-generation education methods
Released on J-STAGE: February 28, 2022 | Volume 4 Pages 110-115
Yosuke Nakamura
Guitar Lesson Development Class with STEAM Methodology towards Transdisciplinary Learning in Science University
Released on J-STAGE: February 28, 2022 | Volume 4 Pages 14-25
Fumiyoshi KAMO, Soichiro MATSUSHITA
Regarding the educational effect of “online simultaneous time comment” in remote class
Released on J-STAGE: February 28, 2022 | Volume 4 Pages 26-39
Akira NAKAGAWA
Game education at the Digipen Institute of Technology and its implications for professional and vocational university
Released on J-STAGE: February 28, 2022 | Volume 3 Pages 30-37
Mitsuteru TAKAHASHI
QAA, Subject Benchmark Statement, Art and Design, February 2017 (Japanese Provisional Translation)
Released on J-STAGE: February 28, 2022 | Volume 2 Pages 26-47
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