“That Is Not E-sports”: The Social Construction of E-sports Legitimacy in Competitive Gaming
Released on J-STAGE: September 24, 2023 | Volume 14 Issue 2 Pages 9-21
Yichen GUO
A Survey on How Game Players Perceive Learning Experience Through Gameplay
Released on J-STAGE: September 24, 2023 | Volume 14 Issue 2 Pages 1-8
Toru FUJIMOTO, Maho SUZUKI, Yuki FUKUYAMA, Ryohei IKEJIRI
RIHBE:Interpretable Real-Time Win Prediction Model Based on Health for Fighting Games
Released on J-STAGE: May 01, 2025 | Volume 17 Issue 2 Pages 2-11
Ren BANNAI, Tomoki KAJINAMI
Exploratory Research on the Game Play Phenomenon
Released on J-STAGE: October 01, 2019 | Volume 11 Issue 0 Pages 1-13
Masahito FUJIHARA
Beyond Digital Game Studies
Released on J-STAGE: July 01, 2021 | Volume 1 Issue 1 Pages 34-45
Kenji ITO
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