A Survey on How Game Players Perceive Learning Experience Through Gameplay
Released on J-STAGE: September 24, 2023 | Volume 14 Issue 2 Pages 1-8
Toru FUJIMOTO, Maho SUZUKI, Yuki FUKUYAMA, Ryohei IKEJIRI
“That Is Not E-sports”: The Social Construction of E-sports Legitimacy in Competitive Gaming
Released on J-STAGE: September 24, 2023 | Volume 14 Issue 2 Pages 9-21
Yichen GUO
Survey and Analysis of Regulatory Control over Video Game Culture
Released on J-STAGE: May 01, 2026 | Volume 18 Issue 1 Pages 25-36
Yasuo KAWASAKI
Investigation of the Taiwanese Social Games Market and the expansion of Japanese IP in Taiwan
Released on J-STAGE: May 01, 2026 | Volume 18 Issue 1 Pages 37-48
Kuan CHEN, Yuhsuke KOYAMA
Examining the Effects of a Game about Death and Loss on University Students' Self Growth Feeling
Released on J-STAGE: July 31, 2024 | Volume 17 Issue 1 Pages 1-12
Hironori SAKAI, Toru FUJIMOTO, Michikazu ONO
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