The COVID-19 pandemic has made it difficult for medical students to acquire examination skills using the Objective Structured Clinical Examination (OSCE). Hiroshima University has developed VR OSCE, an OSCE practice software using virtual reality (VR), as an educational tool for developing interpersonal examination skills in cooperation with a company (BeRISE Corp.), using a grant "Digital Education Enhancement Plan for Universities and Colleges of Technology" from the Ministry of Education, Culture, Sports, Science and Technology. The VR OSCE uses a stand-alone VR headset to interview and to get physically examination of various simulated patients in a VR space, and allows the players to experience medical interviews and examinations under condition very similar to those in actual examination room. One advantage is that the players can experience abnormal findings (such as abnormal heart and breathing sounds) of actual diseases, which are difficult to be experienced in practice. In addition, since all interview items, examination sites, and time settings are based on actual OSCE, and new patients can be easily registered, consequently expecting high educational effects as a teaching tool. In the future, we plan to conduct classes using the VR OSCE at several medical schools, including Hiroshima University, to confirm its effectiveness.
View full abstract