Abstract
In recent years, visitors of art museums are decreasing in Japan. According
to an online survey from Research Bank, a recurrent thought among visitors
is: “If the museum exhibit is famous or they are showing works that I like, I
will go see it. But I don’t have prior knowledge about art”. In this study, we
developed a support tool for effective and enjoyable art appreciation without
having prior knowledge about art. First, we studied methods of art
appreciation and categorized it into two types of appreciation – interactive
type and knowledge type. Second, we created a prototype using both methods
to be used in tablet computers. Third, we tested the prototype in a
demonstration experiment. The experiment was conducted in the Fukuoka
Asian Art Museum for a week. In the experiment, we found two issues: one,
that the interesting aspects of the exhibition were different for each visitor,
and two, that visitors can’t concentrate on a single art piece for a long time.
To solve these issues, we are planning to develop a new iteration based on the
previous prototype. We are considering creating a smartphone application,
and continue our testing at the Kurume City Art Museum.