Abstract
This work is a method of "Projection Play" and a workshop using it. At the moment Projection Play workshops are practiced several times in Hakodate city for elementary and junior high school students' activities to learn programming.
Participants themselves made their productions and performance at the Projection Play workshop. Through this experience, we aim to give attendees an opportunity to notice the creation using computers not only in the screen, but also to be aware of the position outside the computer.
In this paper, by describing the practical contents of the Projection Play workshop, we provide materials that will be helpful for the design of the place to learn the design and programming.