抄録
This study aims to evaluate architectural space quantitatively based on visual sequence. In this paper, we propose a computational analysis method of a visual field along a walking path by using a virtual reality display. To analyze a visual sequence in an existing architecture, we measured the changes of the indices that are the geometric characteristics of a visual field based on the isovist theory. In addition, a virtual reality display, which employs a wide range view angle and a head-tracking system, enabled us to measure the relation between the visual field and the head motion.