抄録
In this paper, we propose an interactive method to control fluid behavior by using a target shape. To achieve the desired motion, we define additional forces using control particles that employ the Navier-Stokes equation. Control particles are generated from a fluid area chosen by the user, and their behavior is sequentially determined using a shape-matching method referring to the target shape. Our method enables interactive simulation of fluid animation that is gradually deformed to the target shape following physical laws.