Acoustical Science and Technology
Online ISSN : 1347-5177
Print ISSN : 1346-3969
ISSN-L : 0369-4232
INVITED REVIEW
Specification of audio representations in audio-related standards: Three audio representations: channel-based, object-based, and scene-based
Takehiro Sugimoto
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ジャーナル オープンアクセス

2024 年 45 巻 6 号 p. 311-319

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Currently, there are three mainstream audio representations, namely channel-based audio, object-based audio, and scene-based audio. The features of content expression differ among these audio representations, the details of which have been specified in the International Telecommunication Union: Radiocommunication Sector (ITU-R) Recommendations. The effective use of these audio representations in accordance with what is to be expressed in the content requires a deep understanding of the technical specifications and capabilities of the audio representations. This review first traces the evolution of loudspeaker layouts developed in recent years, i.e., a history of multichannelization, which is indispensable for the understanding of audio representations. Then, the position of each audio representation among various audio-related standards is described and the method of adopting and implementing each audio representation in other audio-related standards is reviewed using the Moving Picture Experts Group (MPEG) standards as examples.

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© 2024 by The Acoustical Society of Japan

This article is licensed under a Creative Commons [Attribution-NoDerivatives 4.0 International] license.
https://creativecommons.org/licenses/by-nd/4.0/
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