Abstract
This study aims to create a pattern language to support practitioners who intend to introduce game-based learning in online environments. Interviews were conducted with four instructors currently practicing game-based learning at an online school for digital games. We created a pattern language comprising 18 patterns to support the introduction of game-based learning. A workshop was conducted using the prototype of the pattern language. The results indicated that workshop with these patterns is useful for sharing and exchanging practical knowledge regarding game-based learning among instructors.