Abstract
The social history of digital games plays an important role in many research fields. First, this paper describes how journalists developed this area by referring to Steven Levy’s Hackers: Heroes of the Computer Revolution. The game study course in universities then began to follow this area by offering subjects such as “history of game design” or “game development.” However, digital game preservation has never been ready for serious studies. With regard to governmental agencies or developers’ NPO, the new strategies for digital game
preservation are approaching a new stage of implementation and evaluation.