Abstract
This paper proposes an interface for supporting the post-match play-by-play analysis of one-on-one fighting games. It is based on the relationship between the players' eye movement and the characters' positions. In the previous study, an interface had been proposed based on absolute position of players' eye movement on the game screen, but did not include the relative position of the same. By extending the previous method, it constructs a visualization system that emphasizes on the relationship between the positions of the characters and the players' eye movement. This paper shows the effectiveness of the system through subjective experiments.