Abstract
Since 2000, exhibitions of games have been held in various museums and art galleries. These exhibitions are often “game exhibitions” in which games are displayed and (depending on the object) can be played. However, there is a fear that this bias may limit the possibilities of game exhibitions. In order for games, which are mass-produced industrial products, to be used as exhibition materials in museums and as preservation materials, it is necessary to reconfirm the importance of game exhibition as well as to define game materials. For this purpose, it is necessary to consider the diversification of game exhibition from “displaying games” to “displaying with games”. In this presentation, I introduced an exhibition that the author and his colleagues worked on as a case study, and discussed the importance of diversifying game exhibition from “exhibiting games” to “exhibiting with games,” and that the necessity of “exhibiting with games” will increase in the future.