Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
12th Annual Conference
Session ID : 7-4
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e-Sports, industry ( session 7 )
Video game exhibitions required for public museums
Case studies from local public museum
*Shion TERANO
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract
Many local public museums in Japan have held exhibitions showing video game machines and related secondary materials. However, these exhibitions introduce video game machines, therefore they do not fully utilize the characteristics of local public museums or the expertise of curators. In this paper, we will look back into the past exhibitions and propose a specific method of exhibit video game machines, etc., in local museums and to get rid of the chronological exhibition that shows only the history.
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© DiGRA JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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