Published: 2022 Received: -Available on J-STAGE: March 20, 2023Accepted: -
Advance online publication: -
Revised: -
Conference information
Name : DiGRA JAPAN 12th : The 12th Annual Conference of Digital Games Research Association JapanNumber : 12Location : [in Japanese]Date : February 11, 2022 - February 12, 2022
We provided a smartphone app that increases the number of steps by gamification, and 20 people used it for 19 weeks. We categorized the elements of gamification and added them in stages to measure steps and the number of continuous days. Changes in the number of steps and the number of continuous days could be observed for each stage. The results suggest the effectiveness and characteristics of each classification of gamification elements.