Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
12th Annual Conference
Session ID : I-4
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Interactive session
Research on Input Devices for Game Genres
Research on Input Devices for Game Genres - Differences between Keyboards and Gamepads through Test Play of Experimental Games
*SeongHyun KIM*Masanobu ENDOH
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract

Input devices for video games can be divided into keyboard, mouse and gamepad. We thought that since different game genres require different operations, suitable input devices would also differ. Therefore, we implemented and test-played four experimental games in the following genres: 2D action, 2D shooting, racing, and FPS. As a result, we found that keyboard and mouse are suitable for 2D shooting and FPS, while gamepad is suitable for racing.

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