Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
13th Annual Conference
Session ID : In-15
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Interactive session 2
Game Mechanics and Sound Design Using Sound from Elevated Directions
*Ryoki KINOSHITA*Akinori ITO
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract
We studied the sound design of a 3D game in which sound effects are played from the direction of elevation. The aim was to realize a function to guide players and assist them in playing the game by using sound effects from the direction of elevation. We implemented a 3D game containing the studied sound design using Wwise, Unity, and 7.1.4ch multi-speakers. We also verified how those sound effects would affect the player.
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© DiGRA JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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