Abstract
While the video game streaming market is rapidly growing, the time spent playing on game consoles and mobile games is decreasing. This trend suggests an increase in the number of people who watch gameplay videos rather than playing the games themselves. In this study, we created a custom 2D escape game for experimental purposes and investigated whether there is a difference in memory retention of the game's content between those who played the game and those who watched a gameplay video. We conducted memory tests on the game's content for both groups – those who played and those who watched – after playing or watching and compared the results. A comparison of the character count in free-response sections of memory-related surveys revealed that the watching group had significantly more characters than the playing group. Furthermore, the playing group showed a potential tendency to forget older information compared to the watching group. This study elucidates the differences in memory retention during gameplay and watching under the conditions of this study.