Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
14th Annual Conference
Session ID : In-5
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Interactive session 2
A Proposal for Teaching Reversi by Visualizing the Opponent's Aim
*Kaiyang ZHANG*Takashi IMAGIRE
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract

We propose new teaching methods for Reversi. It is believed that appropriate guidance is necessary to improve the game. In the game of Reversi, reducing the number of decision-making moments by indicating where the next move can be played often creates a situation where players can concentrate more on the game. In this study, by displaying predictedmoves for the opponent during the game on the Reversi board, we aim to promote a deeper understanding of the board and serve as a guide for users to improve their skills.

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© 2024 Digital Research Association JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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